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Fish canning game

Can's Crime

Can's Crime is an educational game, main outcome of the activities of the ISEKI_Food 4 project. The game has been designed and developed with the contribution of R. Paul Singh (University of California, Davis, California, USA), Cristina L.M. Silva (Catholic University of Portugal, Porto, Portugal), Ferruh Erdogdu (University of Mersin, Turkey) and Paola Pittia (University of Teramo, Italy).

Screenshot of the GameThis game will enable higher education students in Food studies to "learn-by-playing" some of the key concepts of food safety and quality in fish canning. The game is aimed also to workers, practitioners and employees of the food industry willing to implement their food processing skills in an easy framework. It will prompt students to keep looking for answers, stimulating in this way their curiosity for discovering, exploring and further investigating about this subject.

Click here to Start the Game

Technical note

The game requires the Unity Web Player plugin installed in your web browser, which is available for Windows and OS X platforms.


ISEKI Food 4EU Lifelong Learning

ISEKI_Food 4 is supported by the European Commission's Lifelong Learning Programme (518415-LLP-1-2011-1-IT-Erasmus-ENW).
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.


Creative Commons LicenseCan's Crime_Educational Game_2014-IFOOD4 Project_UNITE-IT is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Based on a work at

The game has been implemented by Wondertech SRL under supervision and collaboration of Dr. Riccardo Berta.

Attribution - You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
NonCommercial - You may not use the material for commercial purposes.
NoDerivatives - If you remix, transform, or build upon the material, you may not distribute the modified material.